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HUMANOID  RACE

HUMANOID RACE.png

AGE  CATEGORIES

TEENS / SENIOR (14 to 18 years old / Middle & High School) 

ADULTS (18+ years old / University & Individuals) 

⚠️ The sport is held in one division:

      All robot types compete together.

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🚨 Both age categories compete together.

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⚠️ RULE ZERO – Zero Tolerance & Common Sense
In all sports, Rule ZERO applies, which states:

➤ "If you are not sure whether something is allowed, then it is probably NOT allowed."

All rules are based on common sense, the spirit of the sport, and the safety of all participants.

Any deliberate misinterpretation, violation of the meaning of the rules, or attempt to exploit gray areas for unfair advantage will not be tolerated and may lead to team disqualification from the competition.

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🎯 GOAL

  • Each Robot Athlete must travel as quickly as possible from the starting line to the finish line along a straight, carpeted track. The Robot Athlete with the fastest valid time wins.

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👥 TEAM – COACH

1. Form a team or compete as individual

1.1 Participation in the competition is team-based, or individual.

1.2 Each team may consist of two (2) to three (3) members.

1.3 Each team must designate up to one (1) Robot Athlete Technician. Only the Robot Athlete Technician is allowed in the waiting area or competition area. The rest of the team must remain in the competition venue but cannot wait in line.                 ➤ In other words, they cannot occupy an additional spot. If a team fails to comply with this rule, it will be disqualified.

1.4 The team is allowed to change the designated Technician before each attempt on the track, to give all members the          opportunity to be actively involved in the sport, although this is not mandatory.

1.5 All team members must be at least 10 years old (equivalent to 4th grade of primary school or above).

1.6 The team’s coach must be at least 20 years old.

1.7 To ensure smooth participation in the competition, the coach must have 1 assistant for every 3 teams they register in the competition.

1.8 Each team is allowed to have only one robot. 

1.9 Changing the robot during the competition is not allowed.                      

1.10 Teams are not allowed to share the same robot.

1.11 If a team encounters a serious technical issue with their robot, they are allowed to replace only the microcontroller            or the electronic components, after obtaining permission from the Head Judges.

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⚙️ ROBOT ATHLETE REQUIREMENTS – SPECIFICATIONS​ 

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🤖 2. Robot Athlete Requirements​

⚙️ 2.1. General robot specifications

1. Any robot design is allowed, if not subject to the restrictions of section 2.2.
2. A robot must fit in a square with a side length of 20 cm (200 mm). Maximum height for the robot 50 cm (500 mm)
3. The total mass of a robot at the start of a race must be under 3 kg (3000g).​

4. The robot must be a humanoid biped that walks on two legs and must shift its center of gravity to maintain its balance when walking.
5. All robots must be autonomous. Any control mechanisms can be used as long as all the components are contained in the robot and the mechanism does not interact with an external control system (human, machine or otherwise).
6. Robots must display a number, supplied by the organizers, on the outer casing of the robot in a prominent place. The number used to identify the robot (ID) will be given by the referee after the inspection.
 

🚫 2.2. Robot Restrictions

1. When walking, one leg should lift off the floor, while the other leg balances the robot.​

2. When walking, the leg the robot is balancing on must have a knee joint angle greater than 90 degrees. At any point, if this is not the case, the robot will not be considered to be walking.​

3. Legs can be any shape and form as long as all of the following are maintained:

    ➤  The robot foot is defined as the part of the robot that contacts the arena surface (ground).​

4. The maximum length (size) of the foot must be less than 50% of the length of the robot's extended leg. The leg length is defined as the distance between the point where the robot's leg touches the ground and the axis connecting the leg to the robot's upper body.​

5. Maximum foot length must be less than 20 cm (200 mm).​

6. When the robot is standing or walking, a rectangular border around the left and right legs should not overlap.​

7. The robot must have 2 arms. Each extended arm length must not exceed the extended leg length.​

8. The robot must have a head.
9. Jamming devices, such as IR LEDs intended to saturate opposing IR sensors, are not allowed.
10. Components that could break or cause damage to the playing field are not permitted. 
11. Devices that can store liquid, powder, gas or other substances  are not allowed.
12. No combustible devices of any kind are permitted.
13. Sticky substances are not allowed to improve adhesion.
14. The robot must remain stationary for 5 seconds before the start of the match. After 5 seconds the robot can move.​

15. The robot can be started by a remote control or a button on the robot.

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🧪 2.3 Technical Control of a Robot Athlete

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1. The initial technical inspection will take place on the day of the Games at a place and time to be determined by the organizers.​

2. Technical control is carried out before the start of each phase of the Games in which the Robot Athlete may participate.​

3. Failure of a team to arrive on time for a technical inspection of their Robot Athlete results in the automatic disqualification of the team from the event.​

4. Only the Robot Athlete's coaches are responsible for submitting the team's Robot Athlete for technical inspection.​

5. Technical testing includes testing the Robot Athlete in accordance with the conditions described above in the Robot Athlete section. If it does not meet the specifications it will not be accepted to compete and automatically disqualified from the event.​

6. During the scrutineering the Robot Athlete coaches must demonstrate the program to the scrutineering committee.

 

 

🛤️ TRACK

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  • The track surface is carpet.

  • The distance between the starting line and the finish line is 4 metres.

  • The measured race distance from the starting line to the finish line is 4 metres. The 30 cm starting zone and the 30 cm finish zone are additional to this race distance. Therefore, the total length of the track is 4.6 metres.

  • The track includes a 30 cm starting zone before the starting line and a 30 cm finish zone after the finish line.

  • The track is 80 cm wide and is divided into two equal, parallel lanes, each 40 cm wide. Each Robot Athlete must remain within its assigned lane throughout the race. The lane boundaries must be clearly marked.

  • The track is flat.

  • The starting and finish lines are clearly marked and visible to the Technician and the referee.

  • The race is one-way. 

🏆COMPETITION

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⏱️ PREPARATION

  • Two Robot Athletes compete simultaneously in each heat, with one Robot Athlete assigned to each lane. If an odd number of Robot Athletes is competing, the remaining Robot Athlete may compete alone.

  • All other Robot Athletes must wait in the order announced by the Organizing Committee.

  • Before each attempt, the Robot Athletes must pass a technical check by the assistant referee.

  • The Robot Athletes are placed in the 30 cm starting zone, behind the starting line and facing the finish line.

  • Before the start signal, each Robot Athlete must remain completely stationary in its assigned lane, behind the starting line and facing the finish line.

  • Each Robot Athlete is entitled to three (3) official attempts.

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🏁 START – PROCESS OF THE RACE

  • The referee gives the start signal and starts the timer for both lanes at the same time.

  • Immediately after the start signal, the Technician activates the Robot Athlete using its onboard start button or an allowed remote start signal.

  • The Robot Athlete must begin moving within five (5) seconds after it is activated. The timer continues running from the referee’s start signal.

  • Once the Robot Athletes starts moving, it must complete the race autonomously. The Technician may not guide, control, or touch the Robot Athlete.

  • The Robot Athlete must move forward along the carpeted track from the starting line to the finish line.

  • The race distance is four (4) metres, measured from the starting line to the finish line.

  • The attempt is completed when both feet of the Robot Athlete have fully crossed the finish line.

  • The 30 cm area after the finish line is the finish zone. The Robot Athlete may use this area to continue moving safely after crossing the finish line.

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🔁 ROUNDS – ATTEMPTS – COMPETITION PROCEDURE

  • Robot Athletes take their turns in the order announced by the Organizing Committee.

  • Each Robot Athlete has three (3) official attempts, conducted in rotation.

  • If a Technician is not present when called, that attempt is forfeited. The Technician may participate in the next round of attempts.

  • The referee records the time for each completed attempt.

  • The timer starts at the referee’s start signal and stops when both feet of the Robot Athlete have fully crossed the finish line.

  • Each attempt has a maximum time of two (2) minutes. If the Robot Athlete does not finish within this time, the attempt is unsuccessful.

  • If a Robot Athlete fails to start, the Technician is allowed one restart during the same official attempt. If the Robot Athlete still fails to start after the restart, that official attempt is recorded as unsuccessful and counts as one of the Robot Athlete’s three official attempts.

  • The team may change the designated Technician before each attempt.

  • The fastest valid time achieved by each Robot Athlete in any one attempt is its official result. Times from different attempts are not added together.

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❌ END OF A ROUND – ATTEMPT

The referee ends an attempt if:

  • The Robot Athlete has crossed the finish line with both feet.

  • The two-minute time limit has elapsed.

  • The Robot Athlete falls and cannot get up on its own.

  • The Robot Athlete becomes immobilized due to a technical fault.

  • The Robot Athlete leaves the track by completely crossing one of its side boundaries.

  • The Technician touches or controls the Robot Athlete after the start signal.

  • An attempt ended before the Robot Athlete crosses the finish line is unsuccessful.

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📊 SCORING AND RANKING

At the end of the competition:

  • Only completed attempts receive an official time.

  • Each Robot Athlete’s official result is its fastest valid time from its three (3) attempts.

  • Robot Athletes are ranked from the fastest to the slowest official time.

  • A Robot Athlete that does not complete any attempt is not ranked.

  • If two or more Robot Athletes have the same fastest valid time, their next-fastest valid times are compared. If they remain tied, their third-fastest valid times are compared. Only completed attempts with an official time are considered. If a Robot Athlete has fewer valid times, no time is recorded for the missing attempt. 

  • If they remain tied after all their attempts have been compared, they share the same ranking.

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🛠️ REPAIRS, MODIFICATIONS, UNFORESEEN INTERRUPTIONS

  • If a Robot Athlete breaks down, the referee may allow the team up to one (1) minute to carry out a repair. The Organizing Committee may extend this period up to fifteen (15) minutes.

  • Repairs are supervised by an assistant referee. The competition continues while the repair is taking place, and the next Robot Athlete takes its turn.

  • Once repairs are complete, the team must notify the referee. The Robot Athlete may compete again only after the referee authorizes it.

  • If the Robot Athlete cannot be repaired within the permitted time, it is disqualified from the event.

  • Any modification to the Robot Athlete during repairs is prohibited.

  • If an external event beyond the team’s control interferes with an attempt, the referee may authorize a replacement attempt.

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⚠️ SAFETY VIOLATIONS

  • Participating teams are responsible for the safety of their team members and Robot Athletes, and for any accidents caused by them or their equipment. The Organizing Committee and its members are not responsible for incidents or accidents caused by participating teams or their equipment.

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🟥 TEAM DISQUALIFICATION

  • A team is disqualified if:

  • Its Robot Athlete does not comply with the specifications and the team refuses to make the required corrections.

  • A Technician behaves inappropriately or disrespectfully, uses offensive language, or verbally or physically attacks another participant or referee.

  • The Robot Athlete is not operating autonomously and is being controlled during the race through Bluetooth, Wi-Fi, or any similar connection.

  • The team interferes with another Robot Athlete or with the competition.

  • The team’s results will not be taken into account and will not appear in the official rankings.

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✅ ALLOWED / ❌ PROHIBITED

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✅ Allowed

  • Reprogramming and mechanical adjustments between attempts, outside the track.

  • Protective covers and guards with rounded edges.

  • Status indicators, including LEDs and buzzers.

  • Battery replacement between attempts using manufacturer-recommended cells.

  • An onboard start button or a remote signal used only to start the Robot Athlete.

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❌ Prohibited

  • Connecting the Robot Athlete to a computer, tablet, or other electronic device during an attempt, except as required to start it.

  • Remote control or guidance of the Robot Athlete after it begins moving.

  • Components that could break or damage the carpet or track.

  • Devices intended to harm or interfere with other robots, spectators, or referees.

  • Sticky substances used to improve traction.

  • Devices containing liquids, dust, gas, or other substances.

  • Combustible devices or throwing devices.

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🏆 WINNERS

The three Robot Athletes with the fastest valid official times are awarded:

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🥇 1st place
🥈 2nd place
🥉 3rd place

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