⚠️ RULE ZERO – Zero Tolerance & Common Sense
In all sports, Rule ZERO applies, which states:
➤ "If you are not sure whether something is allowed, then it is probably NOT allowed."
All rules are based on common sense, the spirit of the sport, and the safety of all participants.
Any deliberate misinterpretation, violation of the meaning of the rules, or attempt to exploit gray areas for unfair advantage will not be tolerated and may lead to team disqualification from the competition.
🎯 GOAL
The goal of the Robot Athletes is to autonomously follow the black line on the white field of the track within 3 minutes passing the baton to another robot of the synergy (2 teams per synergy) and finish in the shortest possible time.
👥 TEAM – COACH
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Participation in the competition is team-based, not individual.
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The sport requires 2 teams to cooperate with each other. Teams should be from the same school/organisation. Each coach should take care of 2 teams so that he can take part in the sport.
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Each team may consist of two (2) to three (3) members.
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Each team must designate up to one (1) Robot Athlete Technician.
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Only the Robot Athlete Technician is permitted in the waiting area or the field of play. The rest of the team must remain in the competition venue and may not wait in the queue. ➤ In other words, they may not occupy any additional spot in line. If a team fails to comply with the above rule, the team will be disqualified.
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The team is allowed to change the designated Technician before each attempt on the track, to give all members the opportunity to be actively involved in the sport, although this is not mandatory.
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All team members must be at least 10 years old (equivalent to 4th grade of primary school or above).
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The team’s coach must be at least 20 years old.
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To ensure smooth participation in the competition, the coach must have 1 assistant for every 3 teams they register in the competition.
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Each team is allowed to have only one robot. Changing the robot during the competition is not allowed.
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Teams are not allowed to share the same robot.
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If a team encounters a serious technical issue with their robot, they are allowed to replace only the microcontroller or the electronic components, after obtaining permission from the Head Judges.
🤖 ROBOT ATHLETE – ROBOT CATEGORY
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The Competition is for Robot Athletes regardless of the robotic package or hardware used.
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Do It Youself Robot Athletes are also allowed.
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All Robot Athletes compete together in each age division.
⚙️ ROBOT ATHLETE REQUIREMENTS – SPECIFICATIONS
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The Robot Athlete must be autonomous. This means that it must detect and carry the baton without any assistance from the team’s technicians.
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The Robot Athlete must have a gripper in order to grasp the baton.
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Its maximum overall dimension must be up to 35cm Width x 35cm Length.
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There is no restriction on height or weight.
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The Robot Athlete will be weighed and must comfortably fit into a control box.
➤ The control box measures 35 x 35 centimeters plus two (2) mm tolerance.
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The Athlete Robot should be placed in the control box without applying pressure.
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The Robot Athlete must have a start and stop button.
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The Robot Athlete must not damage the track or pose a threat to spectators in any way.
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Regardless of the robot category, only 1 microprocessor, 4 motors and 4 sensors are allowed.
🧪 TECHNICAL INSPECTION
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The initial technical inspection takes place on the day of the competition, during the Robot Athlete’s first attempt.
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During the initial inspection, the team will be asked questions about the critical parts of the robot's program.
➤ The team must have their laptop with the robot’s program open.
➤ If it becomes clear from the answers that the team does not understand the program, they will receive a penalty equal to +20% of the time they achieve in the event. -
The technical inspection includes a robot examination based on the specifications described above.
➤ If the robot does not meet the requirements, it will not be allowed to compete and will be automatically disqualified from the event. -
After the completion of the initial inspection, the Robot Athlete is assigned its unique ID code.
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If a team is not present at the time of the initial technical inspection, it will result in automatic disqualification from the competition.
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A secondary technical inspection is also conducted before each attempt, performed by the assistant referee.
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If, during the competition procedure, the referee determines that a Robot Athlete is violating or failing to meet the prescribed specifications, the referee has the right to disqualify it immediately.
🏟️ FIELD
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The size of the track is 3m x 3m.
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The line is black and 1.8 cm wide.
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The line does not cross at any point.
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The minimum distance of the line (axially) from the edge of the track wall is 25cm.
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The minimum curve diameter of the bend is 10cm.
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There are no right angles on the track.
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To test the Robot Athletes before the start of the Games, there will be a test round for a specific period of time and according to a schedule that will be announced on the day of the Games.

🏃♂️ BATON
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The baton to be used is foam material (Swimming Spaghetti Helper).
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The shape is a cylinder.
Dimensions:
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Height: 20 cm
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Thickness: 6.5 cm

🏆 COMPETITION PROCEDURE
⏱️ PREPARATION
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The alliances will be referred to during the competition by a unique number assigned to them by the organizers during the Initial Technical Inspection.
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Each alliance must have one Technician for each Robot Athlete (1 technician from each team).
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Each team’s Technician places the Robot Athlete in the position decided by the alliance (Start or Stop position).
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The Robot Athlete in the Start position must have its gripper facing the baton.
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The Robot Athlete in the Stop position must have its gripper facing the blue circle located in front of the Stop position and must wait for the baton to be delivered by the other Robot Athlete.
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The baton is placed in the blue circle in front of the Start position.
🏁 START - PROCESS OF THE RACE
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The Technicians of the Robot Athletes start their Robot Athlete after the referee’s whistle by pressing the Start button.
➤ A 5-second time delay must be included in the program before the Robot Athletes begin operating, in order to allow the Technicians to move away from the field.
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The Robot Athlete in the Start position must grab the baton, move forward until it detects the black line, and follow it to the Stop point, where it must release the baton within the blue circle area in front of the other Robot Athlete.
➤ The baton must not be handed over to the teammate inside the Stop zone. The Robot Athlete holding the baton is allowed to enter the Stop zone only for alignment purposes (it must exit and leave the baton in the blue circle).
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The Robot Athlete in the Stop position must grab the baton and move forward until it detects the black line, and by following it, reach the Finish zone.
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The Robot Athlete must stop inside the Finish zone along with the baton for the attempt to be considered valid.
➤ If the baton is dropped by any Robot Athlete during the run, the attempt is considered invalid.
🔁 ROUNDS – ATTEMPTS
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The duration of the sport is 2 hours.
(This time may be extended depending on the number of participants).
During this time, each Robot Athlete will make repeated attempts on the track, according to the order announced by the organizing committee. -
If a Technician is not present when it is their turn, they lose their attempt, and the next Technician in line will proceed.
➤ The Technician who missed their turn must wait until all other attempts are completed for their turn to come again. -
Before each attempt, the Robot Athlete must pass a secondary technical inspection conducted by the assistant referee.
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The referee records the score of the Robot Athletes for each attempt.
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It is the responsibility of the Robot Athlete’s team to ensure that they perform each attempt within the allocated time window.
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Between attempts, teams are allowed to make corrections to their Robot Athletes and their code/algorithm,
➤ however, no testing is allowed.
❌ END OF A ATTEMPT
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When the Robot Athlete reaches the finish square.
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If a Robot Athlete does not take over.
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If a Robot Athlete drops the baton.
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If the baton is outside the finish square.
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If a Robot Athlete misses the black line.
🟥 TEAM DISQUALIFICATION
A team is disqualified from the event and must withdraw in the following cases:
➤ The team’s results will not be taken into account and will not appear in the official competition rankings.
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If a Robot Athlete does not comply with the specifications defined in the sport’s rules and the team refuses to make the required adjustments.
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If any of the Technicians behave inappropriately or disrespectfully, use offensive language, provoke, or verbally (or otherwise) attack fellow participants or referees.
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If it is discovered that a Robot Athlete is not operating autonomously, but instead is being remotely controlled via Bluetooth, Wi-Fi, or any similar technology.
✅ ALLOWED / ❌ PROHIBITED
✅ Allowed:
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The extension of the Robot Athlete's gripper after the start of the Race.
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Cleaning the wheels of the Robot Athlete only with wet cleaning cloths or cleaning liquid and paper.
❌ Prohibited:
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Robot Athletes using parts or components that could harm other competitors.
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The use of glue to increase traction, including:
➤ Cleaning wheels with adhesive tapes that may leave glue residue.
➤ The use of suction cups.
➤ Any adhesion method that violates the regulations.
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Tires or parts of the robot that come into contact with the field must not be able to lift and hold a standard A4 sheet of paper (80 g/m²) for more than two (2) seconds.
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The use of gases (in any form, such as canisters) to increase speed.
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The robot breaking or falling apart into pieces during the race.
➤ Even if the Robot Athlete finishes, the time is recorded as 180 seconds (0). -
Connecting the robot to external electronic devices (e.g. computers, smartphones, tablets) via:
➤ Bluetooth
➤ Wi-Fi
➤ Any other wireless technology
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The use of pneumatic systems in any robot category.
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The use of pullback motors in any robot category.
🏆 WINNERS
The 3 winners for each age category are determined by:
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The ranking will be based on the shortest time of the Alliances.
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In the event that no alliance has finished, then ranking will be based on the longest distance covered by the alliances on the track.
The winners are announced separately for each age category:
🥇 1st Place
🥈 2nd Place
🥉 3rd Place
🏁 The ranking is determined based on the shortest time achieved by the Robot Athletes. If no entrant finishes, the ranking will be determined by the greatest distance covered on the track.
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